parent nodes: Weird Sun
Spaceships
Carriercruiser Arcadia, Flagship of the Martian Republic
TL10 (weapons and armor, TL11)
SM+15; 3,000,000 tons; 700 yards
dST/HP: 1,000; dDR 500; HT 13
Hnd/SR: -3/5; Move 1G/c
131,200ASV; 6,300 workspaces total
Cost: $554,120,000,000
Front
[1] Diamondoid Armor, 500 dDR: $30B
[2-3] Cargo Hold (300k tons total)
[4] Hangar Bay (100k tons, 5,000 tons/minute launch rate; Workspaces 300): $300M
[5!!] Heavy Force Screen (dDR 1,000/2,000, Workspaces 300): $150B
[6] Habitats (15,000 Bunkrooms, 3,500 Cabins, 150 Cells, 150 Briefing Rooms, 200 (400) Establishments, 100 (200) Labs, 100 Offices, 500 Sickbays; Workspaces 300): $3B
[core] Fusion Power Plant (2 Power Points, 200 years endurance; Workspaces 300): $30B
Central
[1] Diamondoid Armor, 500 dDR: $30B
[2] Open Spaces, 200 (auditoriums, farms, gardens, pools, theaters; Workspaces 300): $20M
[3] Tertiary Battery (30 64cm Launcher Turrets, 100 shots; Workspaces 300): $15B
[4!] Tertiary Battery (30 X-Ray Laser Turrets, 30GJ, 6dx10 dDamage; Workspaces 300): $15B
[5!] Major Battery (X-Ray Laser Turret, 1TJ, 2dx100 dDamage; Workspaces 300): $15B
[6] Habitats (15,000 Bunkrooms, 3,500 Cabins, 150 Cells, 150 Briefing Rooms, 200 (400) Establishments, 100 (200) Labs, 100 Offices, 500 Sickbays; Workspaces 300): $3B
Rear
[1] Diamondoid Armor, 500 dDR: $30B
[2] Multipurpose Array (Level 16, Workspaces 300): $6B
[3!] Psychotronic Gestalt (Workspaces 300): $30B
[4!!] Heavy Force Screen (OSF; Workspaces 300): $150B
[5!] Hot Reactionless Engine, 1G (Pseudo-Velocity; Workspaces 300): $10B
[6] Control Room (Complexity C11, Comm/Sensor 14, Control Stations 60, Workspaces 300): $6B
[core] Fusion Power Plant (2 Power Points, 200 years endurance; Workspaces 300): $30B
Design Features
Spin Gravity (1.5G max): $300M
Stealth (-8 to sensor detection): $500M)
Battlecruiser Deliverance, Flagship of the Martian Republic
TL10 (weapons and armor, TL11)
SM+15; 3,000,000 tons; 700 yards
dST/HP: 1,000; dDR: 500 (Hardened 1); HT 13
Hnd/SR: -3/5; Move 1G/c
9,000ASV; 5,100 workspaces total
Cost: $620,800,000,000
Front
[1] Diamondoid Armor, 500 dDR total (Hardened 1): $60B
[2!] Major Battery (X-Ray Laser Turret, 1TJ, 2dx100 dDamage; Workspaces 300): $15B
[3!!] Heavy Force Screen (dDR 1,000/2,000; Workspaces 300): $150B
[4!] Spinal Battery (Fixed X-Ray Laser, 3TJ, 3dx100 dDamage; Workspaces 900): $50B
[4!!] Heavy Force Screen (OSF; Workspaces 300): $150B
[6] Fusion Power Plant (2 Power Points, 200 years endurance; Workspaces 300): $30B
[core] Control Room (Complexity C11, Comm/Sensor 14, Control Stations 60, Workspaces 300): $6B
Central
[1] Diamondoid Armor, 500 dDR (Hardened 1): $60B
[2!] Major Battery (X-Ray Laser Turret, 1TJ, 2dx100 dDamage; Workspaces 300): $15B
[3!] Tertiary Battery (30 X-Ray Laser Turrets, 30GJ, 6dx10 dDamage; Workspaces 300): $15B
[4!] Tertiary Battery (30 64cm Launcher Turrets, 100 shots; Workspaces 300): $15B
[5] Habitats (2,000 Bunkrooms, 450 Cabins, 25 Cells, 100 Briefing Rooms, 50 (100) Establishments, 50 (100) Labs, 125 Offices, 100 Sickbays; 127,500 tons of cargo; Workspaces 300): $3B
[6] Fusion Power Plant (2 Power Points, 200 years endurance; Workspaces 300): $30B
[core!] Spinal Battery
Rear
[1] Diamondoid Armor, 500 dDR (Hardened 1): $60B
[2] Tactical Array (Level 16, Workspaces 300): $6B
[3!] Psychotronic Gestalt (Workspaces 300): $30B
[4!] Spinal Battery
[5!] Hot Reactionless Engine, 1G (Pseudo-Velocity; Workspaces 300): $10B
[6] Fusion Power Plant (2 Power Points, 200 years endurance; Workspaces 300): $30B
Design Features
Spin Gravity (1.5G max): $300M
Stealth (-8 to sensor detection): $500M)